Bullockornis Animation Test & Skeletal RigWalk cycle test on UE4. Will be creating more variations of the walk cycle. Used Bones System & Dummy Objects in Autodesk 3DS Max for the skeletal rig.
Walk cycle test on UE4. Will be creating more variations of the walk cycle. Used Bones System & Dummy Objects in Autodesk 3DS Max for the skeletal rig.