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Procoptodon Test Animation exported to UE4

Spent the past few months reading available resources and writing the chapter overview for the thesis part of the research. Also, managed to work on exporting the various FBX test files (Procoptodon) with animation data into UE4 Game Engine. Worked on getting character and animation blueprints to work with the imported digital assets. Next ... will be rigging, animating and exporting the Meiolania into UE4.

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