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2nd VR Prototype using UE4
- Amran Mohamed
- Jul 1, 2016
- 1 min read

Second prototype was developed using Unreal Engine to test the frame rates and navigation within a smaller virtual enviroment. Most 3D models of Australian Megafauna species were created by CDU student, Anneke Permata Putri (Bachelor Degree in New Media), under my supervision for her NMD302 New Media Advanced Studio unit project work. 3D models were created/sculpted using Autodesk Mudbox.
Overall improvement from the previous VR environment.
- added screen post effects
- reducing navigation area (improve frame rates)
- slightly better frame rates

