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H/W & S/W identified ...

  • Amran Mohamed
  • Feb 15, 2016
  • 1 min read

Hardware and software identified for this project (as of today).

Hardware

Oculus Rift (headseat & motion controller)

HTC Vive (headseat & motion controller)

StarVR (headset with eye tracking)

RazerVR (headset)

Cyberith Virtualizer (omniwalker)

Virtuix Omni (omniwalker)

Leap Motion (gesture sensor)

Samsung Gear/Google Cardboard/OEM Mobile VR headset

Desktop Workstation (minimum requirements)

i7 Intel Processor

32GB RAM

SSD & HDD

Nvidia GT980

Triple monitor setup

Software

Autodesk 3D Studio Max

Autodesk Maya

Autodesk Motion Builder

Autodesk Mudbox

Unreal Game Engine

Unity Game Engine

Adobe Photoshop

Adobe Illustrator

Adobe After Effects

Adobe Premiere Pro

Avid Pro Tools

Audacity

Image taken from www.heavy.com

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AMRAN MOHAMED

This is a not-for-profit site, dedicated towards the process and progress of my PhD Research Project in Virtual reality and Education. I am a Lecturer at Charles Darwin University (CDU) and was awarded the Australian Postgraduate Scholarship to pursue PhD study at CDU. This project is also supervised by a professor in Nanyang Technological University, Singapore.

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© 2016 by Amran Mohamed

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